Eric Margay

Machine Learning & Python Data Engineer | Python, CAE Analytics, Data Pipelines | Builder of Production Systems | Artist en FashionTech - Animatronics - IoT - Interactive Art Installations | Maker Enthusiast | Full Stack + UX/UI / ESP32 Hacker |

FORD MOTOR COMPANY / GLOBAL TECHNOLOGY BUSINESS CENTER

Machine Learning Software Engineer
IPTSE CAE
– México City
February 2023 - Current Time 2025
  • Built and maintained Python automation pipelines for CAE analytics and reporting, turning raw simulation outputs into actionable metrics.
  • Designed reusable, well-documented code following PEP-8 and clean-code practices; delivered production-ready modules for internal users.
  • Implemented workflow automation and integrations (Python/JS) to connect data sources, tools, and visualization outputs.
  • Owned feature computation, validation, and performance-aware visual outputs for engineering insights (2D/3D + interactive views).
  • Version-controlled delivery using Git/GitHub roadmaps for planning, issue tracking, and release coordination.
  • Produced technical documentation and notebooks to communicate results, methods, and usage to stakeholders.
  • Contributed to UX/UI design flow (Figma) for internal tools, improving usability and adoption.
  • Owned end-to-end, production-grade systems: data ingestion, feature computation, validation, and delivery through usable engineering tools.
  • Designed pipelines that ingest, transform, and analyze CAE/simulation datasets, exposing insights via interactive and scalable interfaces.
  • Built Python-based data pipelines and workflow automations; improved reliability with structured logging, reproducible runs, and clear error handling.
  • Delivered container-friendly services and modules, with a builder mindset focused on system ownership rather than isolated scripts or models.
  • Applied geometry, spatial reasoning, and aggregation strategies from CAE tooling to build performance-aware visualizations and analytics outputs.
  • Implemented feature computation and metrics layers to support ML-ready datasets and scalable analytics (from raw data to consumable features).
  • Collaborated cross-functionally, translating requirements into clean, reusable, well-commented code and maintainable architectures.
  • Maintained and evolved existing production tools, refactoring when needed to improve clarity, extensibility, and performance.
  • Tested and validated outputs against trusted references; ensured correct behavior before production release.
  • Created technical documentation and Jupyter-based presentations to communicate systems, results, and best practices.
  • Proactively explored scalable patterns for data systems (pipelines, services, visualization), continuously strengthening ML + data engineering capabilities.

EUM TECH / PARKING TIP

Developer Engineer / Engineer department – México City
December 2021 - February 2023
  • Creating code sub-module to control smart signaling lighting with serial port communication between Python Oriented Object Programming and hardware frameworks.
  • Functionalities with websockets communicating between Javascript and Python scripts.
  • MVC Implementations in Django of new capabilities.
  • Connect with SSH remote servers to get control of some behaviours in Apache for testing data correlations with WALMART customer client.
  • Python and JS Code Documentation and presentation in Jupyter Notebooks.
  • UI / UX Design infrastructure implementation Figma Sketches.
  • Modified and implemented company API with company's product suite.
  • Design, develop and custom technology integration between systems.
  • Unified hardware product systems with developed apps.
  • Built web based apps experiences based on customer's needs.
  • Technical support of the developed works to customers.
  • Remained up-to-date on latest web practices and learn new skills.
  • Wrote clean, reusable, well-commented code.
  • Created custom solutions with Python and Javascript for customer's specific needs.
  • Upgrade cloning systems to production.
  • Created and Modified software and hardware tools to enhance built funcionalities.
  • Trained new hires on various aspects of company's development process.
  • Developed and modified back-end and front-end functionalities.
  • Collaborated with other developers engineers and designers, often handling other's work.

LAMBDA MOBILITY

Developer Engineer / Co Founder – México City
May 2022 - Actual Time 2022
  • Implementing hardware code to manage UWB tringulation signals with Micro Python and C++.
  • Communication with websockets in the model app for public transportation.
  • MVC Implementations in Django of new capabilities.
  • Hardware and Software Development focused in Real Time Tracking Services.
  • Indoor Positioning with Ultra Wideband Radiofrequency Technology.
  • Electronic Design systems.

WALTEM HEALTH

Developer Engineer / Engineer department – México City
September 2019 - February 2020
  • Coding Python HTTP request of measurements to cloud.
  • Develop Python Algorithms for ECG sensors data.
  • Hacking actual systems to enhance in house implementation of Medical Hardware.
  • Consultoring technology solutions to cross Software to Hardware.
  • Developed python solutions from Raspberry PI to cloud.
  • Worked with various departments to create best solution for customer in health area.
  • Documented common issues and corresponding solutions.

STREAMR INC.

Engineer freelance / Evangelist Tech – Switzerland
March 2019 - Actual Time
  • Working with python programming structured data to stream to the streamr cloud.
  • Created Python course under Raspberry Platform and ESP32 Dev Boards.
  • Assisted academicstudents in the python modules.
  • Resolved issues betwenn the API and Internet of things connected with the blockchain plarform market.
  • Created a crash course to explore many possibilities with hardware.
  • Assisted students on technology events.
  • Automated processes with GIT.
  • Learned new programming languages and skills to boost efficiency.

IRON HACK MÉXICO

Code Mentoring Workshop UX / UI
February 2023
  • Instructor a UX / UI bootcamp group into Code Web Programming.
  • Design and Prototype Figma Frame with Responsive behavior.
  • Working with Visual Studio Code and Github. INFO LINK

EPIC QUEEN / FUNDACION TELEVISA / MICROSOFT

Code Mentoring Workshop Web Programming
October 2022 - November 2022
  • Mentoring a "Tecnolochicas" woman group into Web Programming.
  • Coding HTML + CSS + Javascript.
  • Working with Visual Studio Code and Github. INFO LINK

EUM WALMART

Internal Crash Course Coding Workshop with Javascript and Python
September 2022 - January 2023
  • Training the engineering team to get the neccesary coding skills.
  • Coding Oriented Object Programming project in Python.
  • Coding nested objects with classes.
  • Working with server and client websockets in Javascript and Node JS.
  • Working with server and client websockets with Python server.
  • Working with server and client websockets in ARM microcontrollers from ESPRESSIF model ESP32
  • Automated processes with databases and Django.

TALENT LAND - TALENT REPUBLIC / STREAMR

Online Coding Ed Tech Workshop
November 2020
  • Training workshop using RUUVI beacons, an open source BLE sensors to send enviromental information to the Streamr blockchain marketplace crypto cloud. Doing this with coding Python on Raspberry Pi to capture the bluetooth messages and manage the data interpretation.
  • Visualization data with the online React app Plotly. YOUTUBE LINK

MICROSOFT / OPENDEVCAMP

Ed Tech Workshop With Azure
March 2020 - Hotel Galeria Plaza Reforma CDMX
  • A workshop using Open Source Technologies in the INTERNET OF THINGS area organized with Microsoft and AMESOL.
  • App implementation using the Azure Cloud connected with Hardware.
  • Coding with Python to manage every functionality with Raspberry Pi as a "Gateway". INFO LINK

NEHENEMI LABS

Raspberry Pi Day Workshop
MARCH 2019 - Centro Cultural Gomez Morin
  • A workshop teaching about Open Source Tech and cellebrating the Raspi Day. INFO LINK INFO LINK

TALENT LAND

Internet of Things Workshop
August 2019 - Centro de ConveNciones Guadalajara.
  • A workshop using ATTINY Atmel microcontrollers to control lights in a brazalet. INFO LINK

A1 LABORATORIO FX

Product Design Engineer – México City
JULY 2022 - SEPTEMBER 2022
  • Lighting product design wearable to fit on the skull brain of a character prop. The hardware implementation used an ESP32 as a core of the lighting control with a rechargable energy regulator. The code used lets choose some light patterns to care of the director art decisitions in the cinematographic set call. [ NO LINK FOR COPYRIGHTS ]
  • Interactive code invitation design fo the anniversary of the lab, interactivity proggramed in Javascript. [ CODEPEN ]

BIOSCÉNICA - HIEROPHANIA LAB - HEMISPHERIC INSTITUTE

Creative Light & Sound Coding – México City
JUNE 2019
  • Collaborated with the Empaty 5.1 Concept, a Technochamanic Ritual for specific site performance. Coding the light behavior of the "Suavicrema" Light Building of the "Centro de Cultura DIgital". The art installation consist of the websocket communicating with UDP and OSC protocols with a ESP32 portable Heartbeat system and the server light machine with VVVV sofware to manage the light and performance activaated with sensing the heart of the public during the event. Also, the light performance was activated with the conversión of data into light. [ WEBPAGE LINK ]
  • Digital Sculpture using Cosmic Rays as a data code proggramed showing the conversion into light on VR Visor [ WEBPAGE LINK ]

Physics Applied Center and Advanced Technology – UNAM

Querétaro – México
Graduated May 2016
  • Bachelor of Technology.
  • Framework of Science and Software Engineering.
  • Specialities in physics of programming, energy, electronics, robotics and communications.

Codecademy – Bootcamp

Online Web Career Paths – México City
2021 – 2022
  • Python 3
  • Python with Django
  • JavaScript
  • React Crash Course
  • UI / UX